Class 12 Notes - Three Dimensional Geometry
Three Dimensional Geometry
Three Dimensional Geometry (3D Geometry) deals with the study of points, lines, and planes in space. Unlike two-dimensional geometry, which is limited to a plane, 3D geometry considers the position and relationships of objects in all three spatial dimensions: length (x-axis), width (y-axis), and height (z-axis).
1. Coordinates in Space
- Any point in space is represented by an ordered triplet (x, y, z).
- The axes are mutually perpendicular and intersect at the origin (0, 0, 0).
- The distance of a point from the origin is given by:
Distance = √(x² + y² + z²)
2. Distance Between Two Points
The distance between points \(A(x_1, y_1, z_1)\) and \(B(x_2, y_2, z_2)\) is:
\( \sqrt{(x_2 - x_1)^2 + (y_2 - y_1)^2 + (z_2 - z_1)^2} \)
3. Section Formula
If a point \(P\) divides the line joining \(A(x_1, y_1, z_1)\) and \(B(x_2, y_2, z_2)\) in the ratio \(m:n\), then the coordinates of \(P\) are:
\( P = \left( \frac{mx_2 + nx_1}{m+n}, \frac{my_2 + ny_1}{m+n}, \frac{mz_2 + nz_1}{m+n} \right) \)
4. Direction Cosines and Direction Ratios
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Direction Cosines (l, m, n): Cosines of the angles made by a line with the x, y, and z axes.
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Direction Ratios: Any set of numbers proportional to the direction cosines.
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If a line has direction ratios \(a, b, c\), then its direction cosines are:
\( l = \frac{a}{\sqrt{a^2 + b^2 + c^2}},\quad m = \frac{b}{\sqrt{a^2 + b^2 + c^2}},\quad n = \frac{c}{\sqrt{a^2 + b^2 + c^2}} \)
5. Equation of a Line in Space
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Vector Form:
\( \vec{r} = \vec{a} + \lambda \vec{b} \)
where \( \vec{a} \) is the position vector of a point on the line, \( \vec{b} \) is a direction vector, and \( \lambda \) is a scalar.
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Cartesian Form:
\( \frac{x - x_1}{a} = \frac{y - y_1}{b} = \frac{z - z_1}{c} \)
6. Equation of a Plane
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General Form:
\( ax + by + cz + d = 0 \)
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Vector Form:
\( \vec{r} \cdot \vec{n} = d \)
where \( \vec{n} \) is a normal vector to the plane.
7. Angle Between Two Lines
If two lines have direction ratios \((a_1, b_1, c_1)\) and \((a_2, b_2, c_2)\), the angle \( \theta \) between them is:
\( \cos\theta = \frac{a_1a_2 + b_1b_2 + c_1c_2}{\sqrt{a_1^2 + b_1^2 + c_1^2} \cdot \sqrt{a_2^2 + b_2^2 + c_2^2}} \)
8. Angle Between Two Planes
If the normals to the planes are \( (a_1, b_1, c_1) \) and \( (a_2, b_2, c_2) \), then:
\( \cos\theta = \frac{a_1a_2 + b_1b_2 + c_1c_2}{\sqrt{a_1^2 + b_1^2 + c_1^2} \cdot \sqrt{a_2^2 + b_2^2 + c_2^2}} \)
9. Distance of a Point from a Plane
The distance of point \( (x_1, y_1, z_1) \) from the plane \( ax + by + cz + d = 0 \) is:
\( \frac{|a x_1 + b y_1 + c z_1 + d|}{\sqrt{a^2 + b^2 + c^2}} \)
10. Important Tips
- Visualize points, lines, and planes in 3D using diagrams.
- Practice converting between vector and Cartesian forms.
- Remember the formulas for distances and angles.
- Draw sketches for better understanding of problems.
Practice Problems
- Find the distance between the points (1, 2, 3) and (4, 5, 6).
- Find the equation of the plane passing through (1, 2, 3) and perpendicular to the vector \( 2\hat{i} + 3\hat{j} + 4\hat{k} \).
- Find the angle between the lines with direction ratios (1, 2, 2) and (2, 1, -2).
- Find the coordinates of the point dividing the line joining (2, -1, 3) and (4, 3, 5) in the ratio 2:3.
Summary
- 3D Geometry extends coordinate geometry to three dimensions.
- Key concepts: coordinates, distance, section formula, direction cosines/ratios, equations of lines and planes, angles, and distances.
- Widely used in physics, engineering, and real-world applications.